Vrock

CR 6
Large Fiend (Demon)
Armor Class 15 (natural armor)
Hit Points 110
Speed 40 ft., fly 60 ft.
Perception 16 Stealth 15
ResistantThe vrock has advantage on saves against spells and other magical effects.
Immune Demonic Resilience
Sensesdarkvision 120 ft.
Languages Abyssal, telepathy 120 ft.


STR DEX CON INT WIS CHA
+3 +5 +4 -1 +6 +2

Demonic Resilience. The vrock is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition.

Magic Resistance. The vrock has advantage on saves against spells and other magical effects.

Actions

Multiattack. The vrock makes one Beak attack and two Talon attacks.

Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.

Talon. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.

Wing Spores (Recharge 5-6). The vrock shakes a cloud of toxic spores from its wings. Each creature within 15 feet of it must make a DC 15 CON save. On a failure, a creature takes 28 (8d6) poison damage and is poisoned for 1 minute. On a success, a creature takes half the damage and isn’t poisoned. While poisoned, a creature takes 3 (1d6) poison damage at the start of each of its turns. A poisoned creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. Emptying a vial of holy water on the poisoned creature also ends the effect on it.

Startling Screech. The vrock emits a horrific screech at one creature it can see within 30 feet of it. The target must succeed on a DC 14 CON save or be able to take either an action or bonus action on its turn, not both, and it can’t take reactions.

Tags:

Ad Blocker Detected

Our website is made possible by displaying online advertisements to our visitors. Please consider supporting us by disabling your ad blocker.

Refresh