Mounts
Mount | Cost | Speed (Per Round) | Carrying Capacity |
---|---|---|---|
Donkey or mule | 8 gp | 40 ft. | 420 lb. |
Horse, draft | 50 gp | 40 ft. | 540 lb. |
Horse, riding | 75 gp | 60 ft. | 480 lb. |
Horse, war | 400 gp | 60 ft. | 540 lb. |
Mastiff | 25 gp | 40 ft. | 195 lb. |
Pony | 30 gp | 40 ft. | 225 lb. |
Mount Gear and Expenses
Barding. Barding is armor designed to protect a mount’s head, neck, chest, and body. Any type of armor shown on the Armor table can be purchased as barding. The cost of barding is four times the equivalent armor made for Humanoids and weighs twice as much.
Drawn Objects. A mount pulling a drawn object like a carriage, cart, chariot, sled, or wagon can move weight up to five times its base carrying capacity, including the weight of the drawn object. If multiple animals pull the same object, they can add their carrying capacity together.
Saddle. A saddle braces the rider, helping you keep your seat in battle. It gives you advantage on any ability check or save you make to remain mounted. At the GM’s discretion, a saddle crafted for an unusually sized or shaped mount might double or triple the cost.
Mount Gear and Expenses
Item | Cost | Weight |
---|---|---|
Barding | ×4 (base armor cost) | ×2 (base armor weight) |
Drawn Objects | ||
Carriage | 100 gp | 600 lb. |
Cart | 15 gp | 200 lb. |
Chariot | 250 gp | 100 lb. |
Sled | 20 gp | 300 lb. |
Wagon | 35 gp | 400 lb. |
Feed (per day) | 5 cp | 10 lb. |
Saddle | 10 gp | 25 lb. |
Stabling (per day) | 5 sp | — |