Manufactured weapons such as swords and spears.
Weapon (Mace), Rare, 8,000 gp You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a Construct. When you roll a 20 on an attack roll with this weapon, the target takes an …
Weapon (Any Ammunition), Rarity Varies, Price Varies You have a bonus to attack and damage rolls made with this piece of magic ammunition. The bonus is determined by the rarity of the ammunition. Once it successfully hits a target, the ammunition becomes a nonmagical piece of ammunition. Magic Ammunition Rarity …
Weapon (Mace), Rare, 8,800 gp(Mace) This magic weapon has 3 charges. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 WIS save or …
Weapon (Arrow), Very Rare, 650 gp An arrow of slaying is a piece of magic ammunition effective against a particular kind of creature. If a creature belonging to the type associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 CON save, …
Weapon (Any Sword), Very Rare, 8,800 gp(Any Sword) You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 1d8 + 1 charges. If you score a critical hit against a creature that has fewer than 100 HP, it must succeed on a …
Weapon (Any Axe), Rare, 5,000 gp(Any Axe) You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and …
Weapon (Longbow), Very Rare, 16,000 gp(Longbow) When you nock an arrow on this bow, it whispers in Elvish, “swift defeat to my enemies.” When you use this weapon to make a ranged attack, you can, as a command phrase, say, “swift death to you who have wronged me.” The target …
Weapon (Dagger), Rare, 8,000 gp You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. …
Weapon (Scimitar), Very Rare, 60,000 gp(Scimitar) You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, you can make one attack with it as a bonus action on each of your turns.
Weapon (Any Sword), Very Rare, 30,000 gp(Any Sword) You can use a bonus action to toss this magic sword into the air and speak the command word. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 …