Sleet Storm

3rd-Circle Primordial (Conjuration)

Casting Time: 1 action

Range: 150 feet

Components: V, S, M (a pinch of dust and a few drops of water)

Duration: Concentration, up to 1 minute

Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames are doused.

The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell’s area for the first time on a turn or starts its turn there, it must make a DEX save. On a failed save, it falls prone.

If a creature is concentrating in the spell’s area, the creature must make a successful CON save against your spell save DC or lose concentration.

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