1st-Circle Divine and Wyrd (Enchantment)
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a drop of blood)
Duration: Concentration, up to 1 minute
Up to three creatures of your choice that you can see within range must succeed on a CHA save or become cursed.
When a cursed target makes an attack roll or a save before the spell ends, the target must roll a d4 and subtract the number rolled from the attack roll or save.
At Higher Circles. When you cast this spell using a spell slot of 2nd circle or higher, you can target one additional creature for each slot above 1st.