Guard

CR 1/8
Medium Humanoid (Any Lineage)
Armor Class 14 (chain shirt)
Hit Points 8
Speed 30 ft.
Perception 13 Stealth 11

Senses–
Languages any one language (usually Common)


STR DEX CON INT WIS CHA
+1 +1 +1 +0 +1 +0

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Reactions

Protector’s Parry. When a friendly creature the guard can see within 5 feet of it is the target of an attack, the guard can interpose its weapon between the creature and the attacker. The friendly creature adds 2 to its AC against that attack. To use this reaction, the guard must be able to see the attacker and be wielding a melee weapon.

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