Creatures with a CR of 1/8.
CR 1/8 Tiny Beast Armor Class 14 (natural armor) Hit Points 7 Speed 10 ft., fly 40 ft. Perception 9 Stealth 12 Sensesdarkvision 60 ft. Languages – STR DEX CON INT WIS CHA -3 +2 +0 -4 -1 -2 Actions Blood Drain. Melee Weapon Attack: +4 to hit, reach 5 …
CR 1/8 Small Beast Armor Class 11 Hit Points 10 Speed 30 ft., climb 30 ft. Perception 11 Stealth 11 Sensesdarkvision 30 ft. Languages – STR DEX CON INT WIS CHA -1 +1 +0 -3 +1 -2 Actions Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. …
CR 1/8 Large Beast Armor Class 10 Hit Points 10 Speed 50 ft. Perception 9 Stealth 10 Senses– Languages – STR DEX CON INT WIS CHA +2 +0 +2 -4 -1 -3 Camel Resilience. The camel is resistant to exhaustion, and it requires only half the amount of water that …
CR 1/8 Medium Humanoid (Any Lineage) Armor Class 14 (chain shirt) Hit Points 8 Speed 30 ft. Perception 13 Stealth 11 Senses– Languages any one language (usually Common) STR DEX CON INT WIS CHA +1 +1 +1 +0 +1 +0 Actions Spear. Melee or Ranged Weapon Attack: +3 to hit, …
CR 1/8 Small Beast Armor Class 12 Hit Points 8 Speed 10 ft., fly 60 ft. Perception 14 Stealth 12 Senses– Languages – STR DEX CON INT WIS CHA -2 +2 +0 -4 +2 -3 Heightened Sight. The hawk’s Perception is 19 when perceiving by sight. Pack Tactics. The hawk …
CR 1/8 Small Humanoid Armor Class 12 Hit Points 9 Speed 30 ft. Perception 8 Stealth 14 Sensesdarkvision 60 ft. Languages Common, Draconic STR DEX CON INT WIS CHA -2 +4 -1 -1 -2 -1 Pack Tactics. The kobold has advantage on attack rolls against a creature if at least …
CR 1/8 Small Aberration Armor Class 11 Hit Points 9 Speed 15 ft., swim 30 ft. Perception 10 Stealth 11 Senses– Languages – STR DEX CON INT WIS CHA -4 +1 +0 -4 +0 -5 Aberrant Resilience. The lantern hagfish is resistant to the charmed, frightened, paralyzed, and stunned conditions, …