Staff of Power

Staff, Very Rare, 125,000 gp
(Requires Attunement by a Sorcerer, Warlock, or Wizard)

This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to AC, saves, and spell attack rolls.

The staff has 20 charges and regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +2 bonus to attack and damage rolls but loses all other properties. On a 20, the staff regains 1d8 + 2 charges. The staff has the following additional properties:

Power Strike. When you hit with a melee attack using the staff, you can expend 1 charge as part of your Attack action to deal an extra 1d6 force damage to the target.

Spells. While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: cone of cold (5 charges), fireball (5th-circle version, 5 charges), globe of invulnerability (6 charges), greater hold (5 charges), levitate (2 charges), lightning bolt (5th-circle version, 5 charges), magic missile (1 charge), ray of enfeeblement (1 charge), or wall of force (5 charges).

Retributive Strike. You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.

You have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take force damage equal to 16 + the number of charges in the staff.

Every other creature in the area must make a DC 17 DEX save. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.

Retributive Strike Damage

Distance
from Origin

Damage

10 ft. away or closer

8 + the number of charges in the staff

11 to 20 ft. away

6 + the number of charges in the staff

21 to 30 ft. away

4 + the number of charges in the staff

Tags:

Ad Blocker Detected

Our website is made possible by displaying online advertisements to our visitors. Please consider supporting us by disabling your ad blocker.

Refresh