Gods of the War domain celebrate strength, the glory of victory, and the thrill of competition. Those gods with evil or chaotic proclivities emphasize destruction and violence, but most societies and heroic characters worship war gods who honor courage and excellence in battle and cherish those who fight when the need is great.
Table of Contents
War Domain Progression
Cleric Level | Features |
---|---|
3rd | Channel Divinity: Mark of Triumph, Disciple of War, Expanded Talent List, War Domain Spells, |
7th | Blessed Warrior |
11th | Greater Triumph |
15th | Holy Strike |
Channel Divinity
3rd-Level War Feature
You gain the following Channel Divinity option.
Channel Divinity: Mark of Triumph
As a bonus action, you present your holy symbol and mystically mark one creature within 60 feet of you that you can see. Until the start of your next turn, all creatures who attack a marked creature have advantage on the first attack roll they make against it.
Disciple of War
3rd-Level War Feature
Victory brings you closer to the divine, inspiring you to press beyond your normal limits. Once per turn, when you successfully hit a creature with an attack while using the Attack action, you can choose to make an additional weapon attack as part of that same action.
You can use this feature a number of times equal to your PB. You regain all expended uses when you finish a short or long rest.
Expanded Talent List
3rd-Level War Feature
When you gain a new talent, you can select that talent from the magic or martial talent list.
War Domain Spells
3rd-Level War Feature
You gain domain spells at the cleric levels listed in the War Domain Spells table. See the Cleric Subclass class feature for how these spells work.
War Domain Spells
Cleric Level | Spells |
---|---|
3rd | command, magic weapon, shield of faith, warding bond |
5th | fear, spirit guardians |
7th | death ward, guardian of faith |
9th | antilife shell, flame strike |
Blessed Warrior
7th-Level War Feature
Attacks you make are particularly potent. When you deal damage with a weapon or spell attack made with a Divine spell, you can reroll any 1s you roll on the damage dice. You must take the new result for any dice rerolled in this way.
Greater Triumph
11th-Level War Feature
When you use the Mark of Triumph effect of your Channel Divinity feature, you can mystically mark a number of creatures equal to your PB. All targets must be within 60 feet of you.
In addition, when a creature marked by your Mark of Triumph feature is reduced to 0 HP, you can use your reaction to move the mark to a different target within 60 feet of you that you can see. A mark moved in this way still disappears at the start of your next turn, as normal.
Holy Strike
15th-Level War Feature
Once per turn, when you successfully hit a creature with a weapon or spell attack made with a Divine spell, you can treat the attack as if you rolled a critical hit.