You’ve learned to press every advantage and hammer into enemies. Each time you move 20 feet in a straight line toward a creature and hit it with a melee weapon attack or an unarmed strike, the attack gains your choice of two of the following benefits:
- The attack deals additional damage of your weapon’s damage type equal to your PB.
- If the target is one size larger than you or smaller, it is pushed 10 feet directly away from you.
- The target must succeed on a STR save or be knocked prone. The save DC equals 8 + your PB + your STR modifier.
- If the target is Huge or smaller, you swap places with it.
To gain any of these benefits, you must be wielding a melee weapon with which you are proficient that doesn’t have the Light property.