Heal

6th-Circle Divine and Primordial (Necromancy)

Casting Time: 1 action

Range: 60 feet

Components: V, S

Duration: Instantaneous

Choose a creature that you can see within range. A surge of positive energy washes through the creature, causing it to regain 70 HP. This spell also ends blindness, deafness, and any diseases affecting the target. This spell has no effect on Constructs or Undead.

At Higher Circles. When you cast this spell using a spell slot of 7th circle or higher, the amount of healing increases by 10 HP for each slot above 6th.

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