Violet Fungus

CR 1/4
Medium Plant
Armor Class 10
Hit Points 14
Speed 15 ft.
Perception 6 Stealth 5
Immune blinded, deafened, frightened
Senseskeensense 30 ft. (blind beyond this radius)
Languages


STR DEX CON INT WIS CHA
-4 +0 +0 -5 -4 -5

False Appearance. While the violet fungus remains

motionless, it is indistinguishable from an ordinary fungus.

Plant Resilience. The violet fungus is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions.

Actions

Rotting Touch. Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 5 (2d4) necrotic damage.

Bonus Actions

Necrotic Spores (8 HP or Fewer). The violet fungus sends out a burst of necrotic-laced spores, rapidly rotting nearby flesh. Each creature within 10 feet of the violet fungus that isn’t a Construct must make a DC 10 CON save, taking 5 (2d4) necrotic damage on a failed save, or half as much damage on a successful one.

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