CR 1
Medium Humanoid (Any Lineage)
Armor Class 13
Hit Points 40
Speed 30 ft.
Perception 16 Stealth 17
Senses–
Languages any two languages
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
+0 | +5 | +0 | +1 | +2 | +3 |
Actions
Multiattack. The spy makes two Shortsword or Hand Crossbow attacks.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Bonus Actions
Cunning Action. The spy takes the Dash, Disengage, or Hide action.
Feint (Recharge 4-6). The spy makes a feint at one creature within 5 feet of it, pretending to go in for an attack in one direction only to change it up at the last moment. The target must succeed on a DC 13 WIS save or the spy has advantage on the next attack roll it makes against the target.