Spy

CR 1
Medium Humanoid (Any Lineage)
Armor Class 13
Hit Points 40
Speed 30 ft.
Perception 16 Stealth 17

Senses
Languages any two languages


STR DEX CON INT WIS CHA
+0 +5 +0 +1 +2 +3

Actions

Multiattack. The spy makes two Shortsword or Hand Crossbow attacks.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Bonus Actions

Cunning Action. The spy takes the Dash, Disengage, or Hide action.

Feint (Recharge 4-6). The spy makes a feint at one creature within 5 feet of it, pretending to go in for an attack in one direction only to change it up at the last moment. The target must succeed on a DC 13 WIS save or the spy has advantage on the next attack roll it makes against the target.

Tags:

Ad Blocker Detected

Our website is made possible by displaying online advertisements to our visitors. Please consider supporting us by disabling your ad blocker.

Refresh