Skeleton

CR 1/4
Medium Undead
Armor Class 13 (armor scraps)
Hit Points 14
Speed 30 ft.
Perception 9 Stealth 14
Immune Undead Resilience
Sensesdarkvision 60 ft.
Languages understands the languages it knew in life but can’t speak


STR DEX CON INT WIS CHA
+0 +2 +2 -2 -1 -3

False Appearance. While the skeleton remains motionless and prone, it is indistinguishable from an inanimate Humanoid skeleton.

Undead Nature. The skeleton doesn’t require air, food, drink, or sleep.

Undead Resilience. The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition.

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Counterattack (Recharge 6). When a creature the skeleton can see hits it with an attack, the skeleton can make one Shortsword or Shortbow attack against the attacker.

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