Satarre

CR 1
Medium Humanoid
Armor Class 12 (leather armor)
Hit Points 40
Speed 30 ft.
Perception 12 Stealth 11

Sensesdarkvision 60 ft.
Languages Common, Void Speech


STR DEX CON INT WIS CHA
+2 +1 +1 +0 +0 +1

Void Strength. The satarre is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions.

Void Weapons. The satarre’s weapon attacks are magical. When the satarre hits with any weapon, the weapon deals an extra 1d6 necrotic damage (included in the attack).

Actions

Multiattack. The satarre makes two Claw or Spear attacks.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) necrotic damage.

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) necrotic damage.

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