Robot Drone

CR 1/2
Tiny Construct
Armor Class 15 (natural armor)
Hit Points 21
Speed 20 ft., fly 40 ft.
Perception 15 Stealth 15
Immune prone | Construct Resilience
Sensesdarkvision 60 ft.
Languages understands the languages of its creator but can’t speak

-2 +3 +1 -3 +1 -2

Construct Nature. The drone doesn’t require air, food, drink, or sleep.

Construct Resilience. The drone is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions.

Electrical Malfunction. Whenever the drone takes lightning damage, it must succeed on a DC 11 WIS save or be incapacitated until the end of its next turn.

Point-Blank Shots. When the drone makes a ranged attack, it doesn’t have disadvantage on the attack roll from being within 5 feet of a hostile creature, though it may still have disadvantage from other sources.


Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.

Flame Jet. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 8 (2d4 + 3) fire damage.

Bonus Actions

Fueled Escape. The drone takes the Dash or Disengage action, leaving a small cloud of fuel fumes behind it. Each creature within 5 feet must succeed on a DC 13 CON save or be poisoned until the end of its next turn.


Ad Blocker Detected

Our website is made possible by displaying online advertisements to our visitors. Please consider supporting us by disabling your ad blocker.