Pseudodragon

CR 1/4
Tiny Dragon
Armor Class 13 (natural armor)
Hit Points 12
Speed 15 ft., fly 60 ft.
Perception 13 Stealth 12
Resistant The pseudodragon has advantage on saves against spells and other magical effects.

Senses darkvision 60 ft., keensense 10 ft.
Languages understands Common and Draconic but can’t speak


STRDEXCONINTWISCHA
-2 +2 +1 +0 +3 +0

Heightened Senses. The pseudodragon’s Perception is 18 when perceiving by sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saves against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 2 (1d4) poison damage, and the target must succeed on a DC 11 CON save or be poisoned for 1 hour. If the creature fails the save by 5 or more, it falls unconscious while poisoned in this way, or until it takes damage or another creature uses an action to shake it awake.

Puff of Smoke (1/Day). The pseudodragon exhales a cloud of smoke in a 10-foot-radius sphere centered on itself. The sphere spreads around corners, and its area is heavily obscured. It lasts for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

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