Panther

CR 1/4
Medium Beast
Armor Class 12
Hit Points 15
Speed 50 ft., climb 40 ft.
Perception 14 Stealth 16

Sensesdarkvision 60 ft.
Languages


STR DEX CON INT WIS CHA
+2 +2 +0 -4 +2 -2

Heightened Smell. The panther’s Perception is 19 when perceiving by smell.

Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the panther can make one Bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Bonus Actions

Stealthy Hunter. The panther takes the Hide action.

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