CR 4
Medium Humanoid
Armor Class 17 (half plate)
Hit Points 90
Speed 30 ft.
Perception 13 Stealth 7
Immune frightened
Sensesdarkvision 60 ft.
Languages Common, Orc
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
+4 | +2 | +4 | -1 | +1 | +1 |
Martial Adept. A melee or ranged weapon deals one extra die of its damage when the orc warlord hits with it (included in the attack).
Stalwart. As the orc.
Actions
Multiattack. The orc warlord makes two Longsword attacks and one Skull Club attack, or it makes three Longbow attacks.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Skull Club. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Bonus Actions
Warrior’s Advance. As the orc.
Warlord’s Rally (Recharge 4-6). The warlord yells a rallying cry to its allies. Each friendly creature within 30 feet of the warlord that can hear the warlord has advantage on the next attack roll it makes before the start of the warlord’s next turn.