Lizard

CR 0
Tiny Beast
Armor Class 10
Hit Points 9
Speed 20 ft., climb 20 ft.
Perception 9 Stealth 12

Sensesdarkvision 30 ft.
Languages


STR DEX CON INT WIS CHA
-4 +0 +0 -5 -1 -4

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage.

Reactions

Detach Tail (5 HP or Fewer, Recharges after a Short or Long Rest). When the lizard takes damage, it can detach its tail, reducing the damage by 2 (1d4), and immediately move up to its speed without provoking opportunity attacks.

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