Guardian Naga

CR 10
Large Monstrosity
Armor Class 18 (natural armor)
Hit Points 176
Speed 40 ft.
Perception 18 Stealth 18
Immune poison | charmed, poisoned
Sensesdarkvision 60 ft.
Languages Abyssal, Celestial, Common, Infernal


STR DEX CON INT WIS CHA
+4 +8 +7 +7 +8 +8

Divine Strikes. The naga’s weapon attacks are magical. When the naga hits with any weapon attack, the weapon deals an extra 3d8 necrotic damage or radiant damage (included in the attack), the naga’s choice.

Monstrosity Resilience. The naga is resistant to exhaustion and to the frightened condition.

Rejuvenation. If it dies, the naga returns to life in 1d6 days, regaining all its HP and becoming active again. Only a wish spell can prevent this trait from functioning.

Actions

Multiattack. The guardian naga makes three Slam or Spit Poison attacks, or it makes one Constrict attack and two Slam attacks. It can replace one attack with a use of Spellcasting.

Constrict. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage plus 13 (3d8) necrotic damage or radiant damage (the naga’s choice), and the target is grappled (escape DC 16) if it is a Large or smaller creature. Until this grapple ends, the target is restrained, and the naga can’t Constrict another target.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 13 (3d8) necrotic damage or radiant damage (the naga’s choice).

Spit Poison. Ranged Weapon Attack: +8 to hit, range 20/60 ft., one target. Hit: 11 (2d6 + 4) poison damage plus 13 (3d8) necrotic damage or radiant damage (the naga’s choice).

Spellcasting. The guardian naga casts one of the following spells, requiring only verbal components and using WIS as the spellcasting ability (spell save DC 16).

Bonus Actions

Protector’s Step. The naga magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space within the sacred site or temple it protects or within 30 feet of the exterior of such a site. Swirls of golden light or tendrils of inky shadow (the naga’s choice) appear at the origin and destination when it uses this bonus action.

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