Gold Dragon Wyrmling

CR 3
Medium Dragon
Armor Class 17 (natural armor)
Hit Points 68
Speed 30 ft., fly 60 ft., swim 30 ft.
Perception 17 Stealth 14
Immune fire
Sensesdarkvision 60 ft., keensense 10 ft.
Languages Draconic


STR DEX CON INT WIS CHA
+4 +4 +5 +2 +5 +4

Amphibious. The dragon can breathe air and water.

Pounce. If the dragon moves at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the dragon can make one Claw attack against it as a bonus action.

Actions

Multiattack. The dragon makes one Bite attack and one Claw attack.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Fire Breath (Recharge 5-6). The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 DEX save, taking 33 (6d10) fire damage on a failed save, or half as much damage on a successful one.

Weakening Breath (Recharge 6). The dragon exhales weakening gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 STR save or have disadvantage on STR-based attack rolls, STR checks, and STR saves for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.

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