Giant Weasel

CR 1/4
Medium Beast
Armor Class 13
Hit Points 14
Speed 40 ft.
Perception 13 Stealth 15

Sensesdarkvision 60 ft.
Languages


STR DEX CON INT WIS CHA
+0 +3 +0 -3 +1 -3

Heightened Hearing and Smell. The weasel’s Perception is 18 when perceiving by hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Instead of dealing damage, the weasel can steal one item the target is wearing or carrying, provided the item weighs no more than 10 pounds, isn’t a weapon, and isn’t wrapped around or firmly attached to the target. For example, a weasel could steal a hat or belt pouch but not a creature’s shirt or armor.

Reactions

Repellent Spray. When a creature the weasel can see moves to a space within 15 feet of it, the weasel can release a pungent spray at the creature. The target must succeed on a DC 13 CON save or be poisoned until the end of its next turn. While poisoned, the creature can’t move to a space within 5 feet of the weasel.

Tags:

Ad Blocker Detected

Our website is made possible by displaying online advertisements to our visitors. Please consider supporting us by disabling your ad blocker.

Refresh