CR 1/4
Medium Beast
Armor Class 13
Hit Points 14
Speed 40 ft.
Perception 13 Stealth 15
Sensesdarkvision 60 ft.
Languages –
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
+0 | +3 | +0 | -3 | +1 | -3 |
Heightened Hearing and Smell. The weasel’s Perception is 18 when perceiving by hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Instead of dealing damage, the weasel can steal one item the target is wearing or carrying, provided the item weighs no more than 10 pounds, isn’t a weapon, and isn’t wrapped around or firmly attached to the target. For example, a weasel could steal a hat or belt pouch but not a creature’s shirt or armor.
Reactions
Repellent Spray. When a creature the weasel can see moves to a space within 15 feet of it, the weasel can release a pungent spray at the creature. The target must succeed on a DC 13 CON save or be poisoned until the end of its next turn. While poisoned, the creature can’t move to a space within 5 feet of the weasel.