Giant Vulture

CR 1
Large Beast
Armor Class 10
Hit Points 46
Speed 10 ft., fly 60 ft.
Perception 13 Stealth 10

Senses
Languages


STR DEX CON INT WIS CHA
+3 +0 +2 -4 +1 -2

Carrion Sense. The vulture can pinpoint, by scent, the location of carrion, dead creatures, and Undead without the Incorporeal Movement trait within 60 feet of it.

Heightened Sight and Smell. The vulture’s Perception is 18 when perceiving by sight or smell.

Pack Tactics. The vulture has advantage on attack rolls against a creature if at least one of the vulture’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Multiattack. The vulture makes one Beak attack and one Talons attack.

Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Reactions

Defensive Bile. When a creature the vulture can see hits it with a melee attack while within 5 feet of it, the vulture can spit partially digested carrion at the creature. The attacker must succeed on a DC 13 CON save or take 5 (2d4) acid damage and be incapacitated until the end of its next turn.

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