CR 1/4
Medium Beast
Armor Class 12
Hit Points 14
Speed 30 ft., swim 30 ft.
Perception 10 Stealth 14
Senseskeensense 10 ft.
Languages –
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
+0 | +2 | +1 | -4 | +0 | -4 |
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 CON save, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.
Reactions
Reflexive Nip. When a creature the snake can see hits it with a melee attack while within 5 feet of it, the snake can make a quick nip at the creature. The attacker must succeed on a DC 11 CON save or be poisoned until the end of its next turn.