Giant Lizard

CR 1/4
Large Beast
Armor Class 12 (natural armor)
Hit Points 15
Speed 30 ft., climb 30 ft.
Perception 10 Stealth 13

Sensesdarkvision 30 ft.
Languages


STR DEX CON INT WIS CHA
+2 +1 +1 -4 +0 -3

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage.

Reactions

Detach Tail (9 HP or Fewer, Recharges after a Short or Long Rest). When the lizard takes damage, it can detach its tail, reducing the damage by 4 (1d8), and immediately move up to its speed without provoking opportunity attacks.

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