Giant Insect Centipede

CR 1/4
Small Beast
Armor Class 13 (natural armor)
Hit Points 14
Speed 30 ft., climb 30 ft.
Perception 10 Stealth 12

Senseskeensense 30 ft.
Languages


STR DEX CON INT WIS CHA
-3 +2 +1 -5 -2 -4

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 11 CON save or take 7 (2d6) poison damage. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way.

Bonus Actions

Swift Hunter. The centipede moves up to its speed toward a hostile creature that it can see.

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