Giant Hyena

CR 1
Large Beast
Armor Class 12
Hit Points 42
Speed 50 ft.
Perception 13 Stealth 12

Senses
Languages


STR DEX CON INT WIS CHA
+3 +2 +2 -4 +1 -2

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage.

Bonus Actions

Warning Yip. The hyena can emit a brief yip at one friendly hyena or gnoll it can see within 30 feet of it, warning the target of danger. The next attack roll against the target before the start of the hyena’s turn has disadvantage.

Rampage. When the hyena reduces a creature to 0 HP, it can move up to half its speed and make one Bite attack. If it does, attack rolls against it have advantage until the start of its next turn.

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