CR 1/4
Medium Beast
Armor Class 11
Hit Points 15
Speed 20 ft., swim 40 ft.
Perception 12 Stealth 11
Sensesdarkvision 30 ft.
Languages –
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
+2 | +1 | +0 | -4 | +0 | -4 |
Amphibious. The frog can breathe air and water.
Standing Leap. The frog’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the frog can’t Bite another target.
Swallow. The frog makes one Bite attack against a Small or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the frog, and it takes 5 (2d4) acid damage at the start of each of the frog’s turns. The frog can have only one target swallowed at a time.
– If the frog takes any damage from the swallowed creature, the frog must succeed on a DC 10 CON save at the end of that turn or regurgitate the creature, which falls prone in a space within 5 feet of the frog. If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.
Bonus Actions
Reeling Tongue. The frog lashes out its tongue at one Medium or smaller creature it can see within 15 feet of it. The target must succeed on a DC 12 STR save or be pulled up to 10 feet closer to the frog.