Gargoyle

CR 2
Medium Elemental
Armor Class 15 (natural armor)
Hit Points 52
Speed 30 ft., fly 60 ft.
Perception 10 Stealth 10
Immune poison | exhaustion, petrified, poisoned
Sensesdarkvision 60 ft.
Languages Terran


STR DEX CON INT WIS CHA
+3 +0 +5 -2 +0 -2

Diving Pounce. If the gargoyle is flying and moves at least 20 feet straight toward a creature and then hits it with a Claws attack on the same turn, that target must succeed on a DC 13 STR save or be knocked prone. If the target is prone, the gargoyle can make one Bite attack against it as a bonus action.

False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The gargoyle makes one Bite attack and one Claws attack.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Reactions

Fearsome Mien. When a creature the gargoyle can see hits it with an attack, the gargoyle can shift its face to appear more monstrous. The attacker must succeed on a DC 13 WIS save or be frightened of the gargoyle until the end of its next turn.

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