Deer

CR 0
Medium Beast
Armor Class 13
Hit Points 8
Speed 50 ft.
Perception 12 Stealth 13

Senses
Languages


STR DEX CON INT WIS CHA
+0 +3 +0 -4 +2 -3

Actions

Kick. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) bludgeoning damage, and if the target is a Large or smaller creature, it must succeed on a DC 10 STR save or be knocked prone.

Bonus Actions

Skittish. The deer takes the Dash or Disengage action.

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