CR 9
Huge Giant
Armor Class 14 (natural armor)
Hit Points 175
Speed 40 ft., fly 60 ft.
Perception 17 Stealth 10
Senses–
Languages Giant
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
+8 | +0 | +10 | +1 | +7 | +8 |
Cloudsight. The cloud giant can see through areas obscured by clouds, fog, smoke, and steam without penalty.
Giant Attributes. The cloud giant is resistant to the stunned condition, and it is vulnerable to the prone condition.
Heightened Smell. The cloud giant’s Perception is 22 when perceiving by smell.
Actions
Multiattack. The cloud giant makes three Cloud-Coated Mace attacks, or it makes two Wind Burst attacks.
Cloud-Coated Mace. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (3d6 + 8) piercing damage plus 4 (1d8) cold damage.
Wind Burst. Ranged Spell Attack: +8 to hit, range 150 ft., one target. Hit: 31 (5d10 + 4) bludgeoning damage, and the target must succeed on a DC 16 STR save or be pushed up to 10 feet away from the cloud giant and knocked prone.
Bonus Actions
Cloud Cover. The cloud giant creates a 20-foot cube of clouds centered on a point it can see within 60 feet of it. The cube spreads around corners, and its area is heavily obscured. The cloud lasts for 1 minute, until the cloud giant dies, or until the cloud giant uses this bonus action again.
Condense. The cloud giant causes a 20-foot-radius sphere of cloud, fog, smoke, or steam centered on a point it can see within 60 feet of it to become as thick as mud, making the area difficult terrain for creatures moving through it. A creature that starts its turn in the hardened cloud must succeed on a DC 15 STR save or be restrained until the start of its next turn. The cloud remains condensed for 1 minute, until the cloud giant dies, or until the cloud giant uses this bonus action again.
Reactions
Cirrus Deflection. The cloud giant creates a bit of hardened cloud between it and an attacker, increasing the giant’s AC by 4. To do so, it must be able to see the attacker.