CR 2
Huge Plant
Armor Class 13 (natural armor)
Hit Points 60
Speed 20 ft.
Perception 10 Stealth 8
Senses–
Languages one language known by its creator
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
+4 | -2 | +2 | +0 | +0 | -2 |
False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.
Plant Resilience. The tree is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions.
Actions
Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 22 (4d8 + 4) bludgeoning damage.
Broken Branch. Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 18 (4d6 + 4) piercing damage.
Bonus Actions
Entangling Roots. One creature on the ground the tree can see within 10 feet of it must succeed on a DC 14 STR save or be restrained by roots until the end of its next turn.