CR 2
Large Monstrosity (Animal)
Armor Class 14 (natural armor)
Hit Points 57
Speed 30 ft., burrow 10 ft.
Perception 11 Stealth 12
Sensesdarkvision 60 ft., tremorsense 60 ft.
Languages –
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
+5 | +0 | +1 | -5 | +1 | -2 |
Monstrosity Resilience. The ankheg is resistant to exhaustion and to the frightened condition.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 9 (2d8) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg can’t Bite another target.
Acid Spray (Recharge 6). The ankheg spits acid in a line that is 30 feet long and 5 feet wide, provided it has no creature grappled. Each creature in that line must make a DC 13 DEX save, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.
Bonus Actions
Save for Later. The ankheg quickly digs a small hole and stuffs one creature grappled by it into the hole, burying the creature and ending the grapple. A buried creature is restrained and unable to breathe or stand up. A creature, including the buried creature, can take its action to free the buried creature by succeeding on a DC 13 STR check.