Spells with Somatic components and related content.
5th-Circle Arcane and Divine (Divination) Casting Time: 1 action Range: Self Components: V, S, M (incense worth at least 250 gp, which the spell consumes) Duration: Instantaneous Name or describe a person, place, or object. The spell brings to your mind a brief summary of the significant lore about the …
9th-Circle Arcane and Primordial (Evocation) Casting Time: 1 action Range: 1 mile (40-foot-radius sphere) Components: V, S Duration: Instantaneous Blazing orbs of fire plummet to the ground at four different points you can see within range. Each creature in a 40-foot-radius sphere centered on each point you choose must make …
2nd-Circle Arcane and Wyrd (Conjuration) Casting Time: 1 action Range: Touch Components: V, S, M (a length of rope up to 60 feet long) Duration: 1 hour You touch a length of rope that is up to 60 feet long. One end of the rope then rises into the air …
3rd-Circle Primordial (Conjuration) Casting Time: 1 action Range: 150 feet Components: V, S, M (a pinch of dust and a few drops of water) Duration: Concentration, up to 1 minute Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a …
5th-Circle Arcane and Wyrd (Divination) Casting Time: 1 action Range: 30 feet Components: V, S, M (pieces of eggshell from two different kinds of creatures) You forge a telepathic link among up to eight willing creatures of your choice within range, psychically linking each creature to all the others for …
2nd-Circle Arcane (Conjuration) Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of spiderweb) Duration: Concentration, up to 1 hour You conjure a mass of thick, sticky webbing at a point of your choice within range. The webs fill a 20-foot cube from that point for …
3rd-Circle Primordial Ritual (Transmutation) Casting Time: 10 minutes Range: 30 feet Components: V, S, M (a piece of cork) Duration: 1 hour This spell grants the ability to move across any liquid surface (water, acid, mud, snow, quicksand, or lava) as if it were harmless solid ground (creatures crossing molten …
8th-Circle Arcane, Divine, Primordial, and Wyrd Ritual (Enchantment) Casting Time: 1 hour Range: 60 feet Components: V, S, M (either a lump of alum soaked in vinegar for the antipathy effect or a drop of honey for the sympathy effect) Duration: 10 days This spell attracts or repels creatures of …
5th-Circle Arcane and Wyrd Ritual (Illusion) Casting Time: 1 minute Range: Special Components: V, S, M (a handful of sand, a dab of ink, and a writing quill plucked from a sleeping bird) Duration: 8 hours This spell shapes a creature’s dreams. Choose a creature known to you as the …
3rd-Circle Arcane, Divine, and Wyrd Ritual (Abjuration) Casting Time: 1 minute Range: 10 feet Components: V, S, M (holy water or powdered silver and iron worth at least 100 gp, which the spell consumes) Duration: 1 hour You create a 10-foot-radius, 20-foot-tall cylinder of magical energy centered on a point …