Spells with Material components and related content.
6th-Circle Wyrd Ritual (Necromancy) Casting Time: 1 minute Range: Self Components: V, S, M (a gem, crystal, or ornamental container worth at least 500 gp) Duration: Until dispelled Your body falls into a catatonic state as your soul leaves it and enters the container you used for the spell’s material …
4th-Circle Arcane, Divine, and Wyrd (Abjuration) Casting Time: 1 action Range: 60 feet Components: V, S, M (an item distasteful to the target) Duration: Concentration, up to 1 minute You attempt to send one creature that you can see within range to another plane of existence. The target must succeed …
2nd-Circle Arcane and Wyrd (Evocation) Casting Time: 1 action Range: 60 feet Components: V, M (bat fur and a drop of pitch or piece of coal) Duration: Concentration, up to 10 minutes Magical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration. …
5th-Circle Divine (Evocation) Casting Time: 1 action Range: 60 feet Components: V, S, M (a pinch of sulfur) Duration: Instantaneous A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must …
5th-Circle Divine and Primordial (Abjuration) Casting Time: 1 action Range: Touch Components: V, S, M (diamond dust worth at least 100 gp, which the spell consumes) Duration: Instantaneous You imbue a creature you touch with positive energy to undo a debilitating effect. You can reduce the target’s exhaustion level by …
1st-Circle Arcane (Abjuration) Casting Time: 1 action Range: Touch Components: V, S, M (a piece of cured leather) Duration: 8 hours You touch a willing creature who isn’t wearing armor, and a protective magical force surrounds it until the spell ends. The target’s base AC becomes 13 + its DEX …
4th-Circle Arcane (Evocation) Casting Time: 1 action Range: 30 feet Components: V, S, M (a hemispherical piece of clear crystal and a matching hemispherical piece of gum arabic) Duration: Concentration, up to 1 minute A sphere of shimmering force encloses a creature or object of Large size or smaller within …
2nd-Circle Arcane and Primordial (Transmutation) Casting Time: 1 action Range: Touch Components: V, S, M (a drop of bitumen and a spider) Duration: Concentration, up to 1 hour Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside …
6th-Circle Arcane and Primordial (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a small piece of quartz) Duration: Concentration, up to 10 minutes You create a wall of ice on a solid surface within range. You can form it into a hemispherical dome or a sphere …
5th-Circle Arcane Ritual (Conjuration) Casting Time: 1 minute Components: V, M (rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes) Duration: 1 round As you cast the spell, you draw a 10-foot-diameter circle on the ground inscribed with sigils that link your location to …