Spells with Material components and related content.
7th-Circle Divine and Wyrd (Conjuration) Range: Touch Components: V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence) Duration: Instantaneous You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. …
Primordial Cantrip (Transmutation) Casting Time: 1 action Range: Touch Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute The wood of a club or quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead …
7th-Circle Primordial (Transmutation) Casting Time: 1 action Range: Self Components: V, S, M (flesh from a Fiend, a feather from a Celestial, or a scale from a Dragon worth 50 gp) Duration: 1 minute You transform your body to grant yourself benefits of monstrous forms. When you cast this spell, …
5th-Circle Arcane and Divine Ritual (Divination) Casting Time: 10 minutes Range: Self Components: V, S, M (a focus worth at least 1,000 gp such as a crystal ball, a silver mirror, or a font filled with holy water) Duration: Concentration, up to 10 minutes You can see and hear a …