Spells with Material components and related content.
5th-Circle Arcane and Primordial (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a small block of granite) Duration: Concentration, up to 10 minutes A nonmagical wall of solid stone springs into existence at a point you choose within range. The wall is 6 inches thick and …
3rd-Circle Arcane Ritual (Evocation) Casting Time: 10 minutes Range: Self (10-foot-radius dome) Components: V, S, M (a small crystal bead) Duration: 8 hours A 10-foot-radius, immobile dome of force springs into existence around and above you and remains stationary for the duration. The spell ends if you leave its area. …
9th-Circle Arcane and Wyrd Ritual (Necromancy) Casting Time: 1 hour Range: 10 feet Components: V, S, M (for each creature you affect with this spell, you must provide one jacinth worth at least 1,000 gp and one ornately carved bar of silver worth at least 100 gp, all of which …
6th-Circle Divine Ritual (Abjuration) Casting Time: 10 minutes Range: Touch Components: V, S, M (a sprinkling of holy water, rare incense, and powdered ruby worth at least 1,000 gp) Duration: 1 day You create a ward against magical travel that protects up to 40,000 square feet of floor space to …
7th-Circle Arcane and Wyrd Ritual (Conjuration) Casting Time: 10 minutes Range: 300 feet Components: V, S, M (a miniature portal carved from ivory, a small piece of polished marble, and a tiny silver spoon, each item worth at least 5 gp) Duration: 24 hours You conjure an extradimensional dwelling in …
4th-Circle Wyrd (Conjuration) Casting Time: 1 action Range: 90 feet Components: V, S, M (a piece of tentacle from a giant octopus or a giant squid) Duration: Concentration, up to 1 minute Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, …
7th-Circle Arcane (Evocation) Casting Time: 1 action Range: 150 feet (20-foot-radius sphere) Components: V, S, M (a tiny ball of bat guano and sulfur) Duration: Concentration, up to 1 minute A beam of yellow light flashes from your pointing finger, then condenses to linger at a chosen point within range …
6th-Circle Divine (Transmutation) Casting Time: 1 action Range: 60 feet Components: V, S, M (a pinch of lime, water, and earth) Duration: Concentration, up to 1 minute You attempt to turn one creature that you can see within range into stone. If the target’s body is made of flesh, the …
3rd-Circle Arcane (Transmutation) Range: 30 feet Components: V, S, M (a shaving of licorice root) Duration: Concentration, up to 1 minute Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage …
6th-Circle Arcane and Wyrd (Enchantment) Casting Time: 1 action Range: 60 feet Components: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil) Duration: 24 hours You suggest a course of activity (limited to a sentence or two) and magically influence up to …