Spells with Verbal components and related content.
2nd-Circle Arcane (Evocation) Casting Time: 1 action Range: 90 feet Components: V, S, M (powdered rhubarb leaf and an adder’s stomach) Duration: Instantaneous A shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell attack against the target. On a …
3rd-Circle Divine and Wyrd (Necromancy) Casting Time: 1 action Range: Touch Components: V, S Duration: Concentration, up to 1 minute You touch a creature, and that creature must succeed on a WIS save or become cursed for the duration of the spell. When you cast this spell, choose the nature …
1st-Circle Arcane (Illusion) Casting Time: 1 action Range: Self (15-foot cone) Components: V, S, M (a pinch of powder or sand that is colored red, yellow, and blue) Duration: 1 round A dazzling array of flashing, colored light springs from your hand. Roll 8d10 and total the result. This total …
Arcane, Primordial, and Wyrd Cantrip (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm) Duration: Concentration, up to 1 minute You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs …
Primordial Cantrip (Transmutation) Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous Whispering to the spirits of nature, you create one of the following effects within range:
7th-Circle Arcane, Divine, and Wyrd (Necromancy) Casting Time: 1 action Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a CON save. It takes 7d8 + 30 necrotic damage on a failed …
4th-Circle Primordial (Transmutation) Casting Time: 1 action Range: 30 feet Components: V, S Duration: Concentration, up to 10 minutes You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a giant centipede, …
6th-Circle Divine and Primordial (Necromancy) Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous Choose a creature that you can see within range. A surge of positive energy washes through the creature, causing it to regain 70 HP. This spell also ends blindness, deafness, and any diseases …
Arcane and Divine Cantrip (Evocation) Casting Time: : 1 action Range: Touch Components: V, S, M (a firefly or phosphorescent moss) Duration: 1 hour You touch one object that is no larger than 10 feet in any dimension. Until the spell ends, the object sheds bright light in a 20-foot …
Arcane and Wyrd Cantrip (Enchantment) Casting Time: 1 action Range: 120 feet Components: V, S, M (a short piece of copper wire) Duration: 1 round You point your finger toward a creature within range and whisper a message. The target (and only the target) hears the message and can reply …