Spells with Verbal components and related content.
2nd-Circle Arcane (Evocation) Range: Self Components: V, S, M (a leaf of sumac) Duration: Concentration, up to 10 minutes You evoke an elemental blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of …
3rd-Circle Arcane (Evocation) Casting Time: 1 action Range: 150 feet Components: V, S, M (a tiny ball of bat guano and sulfur) Duration: Instantaneous A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of …
6th-Circle Arcane (Abjuration) Casting Time: 1 action Range: Self (10-foot radius) Components: V, S, M (a glass or crystal bead that shatters when the spell ends) Duration: Concentration, up to 1 minute An immobile, faintly shimmering barrier springs into existence in a 10-foot radius around you and remains for the …
2nd-Circle Arcane and Primordial (Transmutation) Casting Time: 1 action Range: 60 feet Components: V, S, M (a piece of iron and a flame) Duration: Concentration, up to 1 minute Choose a manufactured metal object (not a creature), such as a metal weapon or a suit of armor that lacks the …
1st-Circle Arcane and Primordial (Transmutation) Casting Time: 1 action Range: Touch Components: V, S, M (a pinch of dirt) Duration: 1 hour You touch a creature. Its speed increases by 10 feet and its jump distance is tripled until the spell ends. At Higher Circles. When you cast this spell …
8th-Circle Arcane (Abjuration) Casting Time: 1 action Range: Touch Components: V, S Duration: 24 hours Until the spell ends, one willing creature you touch is immune to psychic damage, any effect that would sense its emotions or read its thoughts, divination spells, and the charmed condition. The spell even foils …
7th-Circle Arcane and Primordial (Transmutation) Casting Time: 1 action Range: 100 feet Components: V, S, M (a lodestone and iron filings) Duration: Concentration, up to 1 minute This spell reverses gravity in a 50-foot-radius, 100-foot-high cylinder centered on a point within range. All creatures and objects that aren’t somehow anchored …
1st-Circle Arcane (Illusion) Casting Time: 1 action Range: 60 feet Components: V, S, M (a bit of fleece) Duration: Concentration, up to 10 minutes You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 15-foot cube. The image appears at …
6th-Circle Divine and Primordial (Evocation) Casting Time: 1 action Range: Self (60-foot line) Components: V, S, M (a magnifying glass) Duration: Concentration, up to 1 minute A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a CON …
4th-Circle Arcane and Primordial (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a small piece of phosphorus) Duration: Concentration, up to 1 minute You create a wall of fire on a solid surface within range. You can make the wall in a line up to 60 …