Spells with Verbal components and related content.
4th-Circle Arcane and Wyrd (Illusion) Casting Time: 1 action Range: 120 feet Components: V, S Duration: Concentration, up to 1 minute You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target …
2nd-Circle Divine and Primordial (Abjuration) Range: Touch Components: V, S Duration: 1 hour You touch a creature. If it is poisoned, you neutralize the poison. If more than one poison afflicts the target, you neutralize one poison that you know is present, or you neutralize one at random. For the …
9th-Circle Primordial (Transmutation) Casting Time: 1 action Range: Self Components: V, S, M (a jade circlet worth at least 1,500 gp, which you must place on your head before you cast the spell) Duration: Concentration, up to 1 hour You assume the form of a different creature for the duration. …
3rd-Circle Divine and Wyrd (Conjuration) Range: Self (15-foot radius) Components: V, S, M (a memento from a dead person) Duration: Concentration, up to 10 minutes You call forth spirits to protect you. They flit around you to a distance of 15 feet for the duration. When you cast this spell, …
7th-Circle Primordial (Transmutation) Casting Time: 1 action Range: Self Components: V, S, M (flesh from a Fiend, a feather from a Celestial, or a scale from a Dragon worth 50 gp) Duration: 1 minute You transform your body to grant yourself benefits of monstrous forms. When you cast this spell, …
6th-Circle Primordial (Transmutation) Casting Time: 1 action Range: 30 feet Components: V, S, M (fire and rainwater) Duration: 8 hours You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a …
1st-Circle Arcane and Wyrd Ritual (Conjuration) Casting Time: 1 minute Range: 60 feet Components: V, S, M (a piece of string and a bit of wood) Duration: 1 hour This spell creates an invisible, mindless, shapeless force that performs simple tasks at your command until the spell ends. The servant …
6th-Circle Arcane Ritual (Evocation) Casting Time: 10 minutes Range: Self Components: V, S, M (a statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp) Duration: 10 days Choose a spell of 5th circle or lower that you can cast, that has a casting time …
5th-Circle Divine Ritual (Abjuration) Casting Time: 24 hours Range: Touch Components: V, S, M (herbs, oils, and incense worth at least 1,000 gp, which the spell consumes) Duration: Until dispelled You touch a point and infuse an area around it with holy (or unholy) power. The area can have a …
6th-Circle Divine and Wyrd Ritual (Conjuration) Range: 60 feet Components: V, S Duration: Instantaneous You beseech an otherworldly entity for aid. The being must be known to you: a god, a demon prince, or some other being of cosmic power. That entity sends a Celestial, an Elemental, or a Fiend …