Spells with Verbal components and related content.
3rd-Circle Arcane Ritual (Abjuration) Casting Time: 1 hour Range: Touch Components: V, S, M (incense and powdered diamond worth at least 200 gp, which the spell consumes) Duration: Until dispelled or triggered When you cast this spell, you inscribe a glyph that harms other creatures, either upon a surface (such …
7th-Circle Primordial Ritual (Divination) Casting Time: 1 minute Range: 60 feet Components: V, S, M (a seed or bulb carved with the image of an eye) Duration: 24 hours You cause up to five Tiny magical flowers to sprout in spaces you can see within range. The spaces you select …
5th-Circle Arcane (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (an eggshell and a snakeskin glove) Duration: Concentration, up to 1 minute You create a Large hand of shimmering, translucent force in an unoccupied space that you can see within range. The hand lasts for the …
3rd-Circle Primordial (Conjuration) Casting Time: 1 action Range: 120 feet Components: V, S Duration: Concentration, up to 10 minutes A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see 100 feet directly above you. …
5th-Circle Divine and Primordial (Necromancy) Casting Time: 1 action Range: Touch Components: V, S Duration: 7 days Make a melee spell attack against a creature within your reach. On a hit, you afflict the creature with a disease of your choice selected from the options below. At the end of …
1st-Circle Arcane and Wyrd (Illusion) Casting Time: 1 action Range: Self Components: V, S Duration: 1 hour You make yourself (including your clothing, armor, weapons, and other belongings on your person) look different until the spell ends or until you use your action to dismiss it. You can seem 1 …
1st-Circle Wyrd (Evocation) Casting Time: 1 action Range: 60 feet Components: V Duration: Concentration, up to 1 minute Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in …
7th-Circle Primordial (Transmutation) Casting Time: 1 action Range: 90 feet Components: V, S, M (an ivory war horn or set of pipes worth at least 500 gp) Duration: 1 minute You stir the air to create four whirlwinds on the ground at points you can see within range. Each whirlwind …
4th-Circle Divine (Conjuration) Casting Time: 1 action Range: 30 feet Components: V Duration: 8 hours A Large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range. The guardian occupies that space and is indistinct except for a gleaming …
5th-Circle Primordial (Conjuration) Casting Time: 1 action Range: 300 feet Components: V, S, M (a few grains of sugar, some kernels of grain, and a smear of fat) Duration: Concentration, up to 10 minutes Swarming, biting locusts fill a 20-foot-radius sphere centered on a point you choose within range. The …