Spells with Material components and related content.
5th-Circle Arcane and Wyrd (Divination) Casting Time: 1 action Range: 30 feet Components: V, S, M (pieces of eggshell from two different kinds of creatures) You forge a telepathic link among up to eight willing creatures of your choice within range, psychically linking each creature to all the others for …
5th-Circle Primordial Ritual (Transmutation) Casting Time: 1 hour Range: Touch Components: V, S, M (rare oils and unguents worth at least 1,000 gp, which the spell consumes) Duration: Instantaneous You touch a dead Humanoid or a piece of a dead Humanoid. Provided that the creature has been dead no longer …
8th-Circle Divine and Primordial Ritual (Transmutation) Casting Time: 10 minutes Range: Self (5-mile radius) Components: V, S, M (burning incense and bits of earth and wood mixed in water) Duration: Concentration, up to 8 hours You take control of the weather within 5 miles of you for the duration. You …
1st-Circle Arcane Ritual (Divination) Casting Time: 1 minute Range: Touch Components: V, S, M (a pearl worth at least 100 gp and an owl feather) Duration: Instantaneous You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other …
1st-Circle Primordial (Enchantment) Casting Time: 1 action Range: 30 feet Components: V, S, M (a morsel of food) Duration: 24 hours This spell lets you convince an animal that you mean it no harm. Choose a Beast or creature with the Animal tag that you can see within range. It …
5th-Circle Arcane and Wyrd (Conjuration) Casting Time: 1 action Range: 90 feet Components: V, S, M (burning incense for air, soft clay for earth, sulfur and phosphorus for fire, or water and sand for water) Duration: Concentration, up to 1 hour You summon an Elemental servant that appears in an …
4th-Circle Divine and Wyrd (Conjuration) Casting Time: 1 action Range: 30 feet Components: V, S, M (a tiny silver whistle, a piece of bone, and a thread) Duration: 8 hours You conjure a phantom watchdog in an unoccupied space that you can see within range, where it remains for the …
9th-Circle Arcane and Wyrd (Conjuration) Casting Time: 1 action Range: 60 feet Components: V, S, M (a diamond worth at least 5,000 gp) Duration: Concentration, up to 1 hour You conjure a portal linking an unoccupied space you can see within range to a precise location on a different plane …
2nd-Circle Arcane and Wyrd (Illusion) Casting Time: 1 action Range: Touch Components: V, S, M (an eyelash encased in tree sap) Duration: Concentration, up to 1 hour A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it …
5th-Circle Arcane (Transmutation) Range: 30 feet Components: V, S, M (a pinch of sesame seeds) Duration: 1 hour A passage appears at a point of your choice that you can see on a wooden, plaster, or stone surface (such as a wall, a ceiling, or a floor) within range, and …