Spells with Material components and related content.
5th-Circle Divine Ritual (Abjuration) Casting Time: 24 hours Range: Touch Components: V, S, M (herbs, oils, and incense worth at least 1,000 gp, which the spell consumes) Duration: Until dispelled You touch a point and infuse an area around it with holy (or unholy) power. The area can have a …
5th-Circle Divine Ritual (Necromancy) Casting Time: 1 hour Range: Touch Components: V, S, M (a diamond worth at least 500 gp, which the spell consumes) Duration: Instantaneous You return a dead creature you touch to life, provided that it has been dead no longer than 10 days. If the creature’s …
1st-Circle Arcane (Divination) Casting Time: 1 action Range: Self Components: V, S, M (a pinch of soot and salt) Duration: 1 hour For the duration, you understand the literal meaning of any spoken language that you hear. You also understand any written language that you see, but you must be …
2nd-Circle Arcane (Evocation) Range: Self Components: V, S, M (a leaf of sumac) Duration: Concentration, up to 10 minutes You evoke an elemental blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of …
4th-Circle Arcane and Divine (Abjuration) Casting Time: 1 action Range: Touch Components: V, S, M (a leather strap, bound around the arm or a similar appendage) Duration: 1 hour You touch a willing creature. For the duration, the target’s movement is unaffected by difficult terrain, and spells and other magical …
3rd-Circle Arcane and Wyrd (Illusion) Casting Time: 1 action Range: 120 feet Components: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material) Duration: Concentration, up to 1 minute You create a twisting pattern of colors that weaves through the air inside a 30-foot cube …
6th-Circle Primordial (Transmutation) Casting Time: 1 action Range: 120 feet Components: V, S, M (an iron blade and a small bag containing a mixture of soils – clay, loam, and sand) Duration: Concentration, up to 2 hours Choose an area of terrain no larger than 40 feet on a side …
3rd-Circle Arcane, Divine, and Wyrd (Enchantment) Casting Time: 1 action Range: Unlimited Components: V, S, M (a short piece of fine copper wire) Duration: 1 round You send a message of twenty-five words or fewer to a creature with whom you are familiar. Regardless of INT and language, the creature …
6th-Circle Divine and Primordial (Evocation) Casting Time: 1 action Range: Self (60-foot line) Components: V, S, M (a magnifying glass) Duration: Concentration, up to 1 minute A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a CON …
3rd-Circle Arcane and Primordial (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a tiny fan and a feather) Duration: Concentration, up to 1 minute A wall of strong wind rises from the ground at a point you choose within range. You can make the wall up …