Spells with Somatic components and related content.
2nd-Circle Arcane and Wyrd (Illusion) Range: Self Components: V, S Duration: 1 minute Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your …
2nd-Circle Arcane (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S Duration: Instantaneous You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target …
1st-Circle Primordial (Divination) Casting Time: 1 action Range: Self Components: V, S Duration: 10 minutes You gain the ability to understand and verbally communicate with Beasts and creatures with the Animal tag for the duration. The knowledge and awareness of such creatures are limited by their INT, but at minimum, …
7th-Circle Primordial (Transmutation) Casting Time: 1 action Range: Self Components: V, S, M (flesh from a Fiend, a feather from a Celestial, or a scale from a Dragon worth 50 gp) Duration: 1 minute You transform your body to grant yourself benefits of monstrous forms. When you cast this spell, …
3rd-Circle Arcane and Primordial (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a tiny fan and a feather) Duration: Concentration, up to 1 minute A wall of strong wind rises from the ground at a point you choose within range. You can make the wall up …
9th-Circle Arcane and Wyrd Ritual (Necromancy) Casting Time: 1 hour Range: 10 feet Components: V, S, M (for each creature you affect with this spell, you must provide one jacinth worth at least 1,000 gp and one ornately carved bar of silver worth at least 100 gp, all of which …
2nd-Circle Divine and Primordial Ritual (Conjuration) Casting Time: 10 minutes Range: 30 feet Components: V, S Duration: Instantaneous You summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it. Appearing in an unoccupied space within range, the steed takes …
7th-Circle Arcane and Wyrd Ritual (Conjuration) Casting Time: 10 minutes Range: 300 feet Components: V, S, M (a miniature portal carved from ivory, a small piece of polished marble, and a tiny silver spoon, each item worth at least 5 gp) Duration: 24 hours You conjure an extradimensional dwelling in …
5th-Circle Divine and Primordial (Abjuration) Range: Self (10-foot radius) Components: V, S Duration: Concentration, up to 1 hour A shimmering barrier extends out from you in a 10-foot radius and moves with you. It remains centered on you, hedging out creatures other than Undead and Constructs. The barrier lasts for …
3rd-Circle Primordial (Conjuration) Casting Time: 1 action Range: 120 feet Components: V, S Duration: Concentration, up to 10 minutes A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see 100 feet directly above you. …