Arcane and Wyrd Cantrip (Conjuration) Casting Time: 1 action Range: 30 feet Components: V, S Duration: 1 minute A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is …
5th-Circle Arcane (Transmutation) Range: 30 feet Components: V, S, M (a pinch of sesame seeds) Duration: 1 hour A passage appears at a point of your choice that you can see on a wooden, plaster, or stone surface (such as a wall, a ceiling, or a floor) within range, and …
2nd-Circle Arcane and Wyrd (Conjuration) Casting Time: 1 action Range: Touch Components: V, S, M (a length of rope up to 60 feet long) Duration: 1 hour You touch a length of rope that is up to 60 feet long. One end of the rope then rises into the air …
5th-Circle Arcane and Wyrd (Divination) Casting Time: 1 action Range: 30 feet Components: V, S, M (pieces of eggshell from two different kinds of creatures) You forge a telepathic link among up to eight willing creatures of your choice within range, psychically linking each creature to all the others for …
3rd-Circle Arcane and Primordial (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (a tiny fan and a feather) Duration: Concentration, up to 1 minute A wall of strong wind rises from the ground at a point you choose within range. You can make the wall up …
5th-Circle Arcane (Evocation) Casting Time: 1 action Range: 120 feet Components: V, S, M (an eggshell and a snakeskin glove) Duration: Concentration, up to 1 minute You create a Large hand of shimmering, translucent force in an unoccupied space that you can see within range. The hand lasts for the …
4th-Circle Arcane, Divine, and Wyrd (Enchantment) Casting Time: 1 action Range: 90 feet Components: V, S, M (three nut shells) Duration: Concentration, up to 1 minute This spell assaults and twists creatures’ minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot-radius sphere centered on a point you …
5th-Circle Arcane and Wyrd (Enchantment) Casting Time: 1 action Range: 60 feet Duration: Concentration, up to 1 minute Choose a Medium or smaller creature that you can see within range. This spell has no effect on creatures immune to the charmed condition. The target must succeed on a WIS save …
3rd-Circle Arcane and Primordial (Transmutation) Casting Time: 1 action Range: Touch Components: V, S, M (a wing feather from any bird) Duration: Concentration, up to 10 minutes You touch a willing creature. The target gains a flying speed of 60 feet for the duration. When the spell ends, the target …
2nd-Circle Arcane and Primordial (Transmutation) Casting Time: 1 action Range: 60 feet Components: V, S, M (a piece of iron and a flame) Duration: Concentration, up to 1 minute Choose a manufactured metal object (not a creature), such as a metal weapon or a suit of armor that lacks the …