Beasts are living creatures of the natural world.
CR 1/4 Small Beast Armor Class 13 Hit Points 14 Speed 30 ft., swim 30 ft. Perception 10 Stealth 15 Sensesdarkvision 60 ft. Languages – STR DEX CON INT WIS CHA -2 +3 +0 -4 +0 -3 Accustomed to Filth. The rat has advantage on saves against contracting diseases. Heightened …
CR 0 Tiny Beast Armor Class 12 (natural armor) Hit Points 8 Speed 20 ft., climb 20 ft. Perception 10 Stealth 14 Sensesdarkvision 30 ft. Languages – STR DEX CON INT WIS CHA -4 +0 -1 -5 +0 -4 Spider Climb. The spider can climb difficult surfaces, including upside down …
CR 1/4 Medium Beast Armor Class 11 (natural armor) Hit Points 15 Speed 40 ft. Perception 9 Stealth 10 Senses– Languages – STR DEX CON INT WIS CHA +2 +0 +1 -4 -1 -3 Actions Tusk. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 …
CR 0 Tiny Beast Armor Class 10 Hit Points 9 Speed 20 ft., swim 20 ft. Perception 10 Stealth 12 Sensesdarkvision 30 ft. Languages – STR DEX CON INT WIS CHA -4 +0 -1 -4 +0 -3 Accustomed to Filth. The rat has advantage on saves against contracting diseases. Heightened …
CR 1/8 Tiny Beast Armor Class 14 (natural armor) Hit Points 7 Speed 10 ft., fly 40 ft. Perception 9 Stealth 12 Sensesdarkvision 60 ft. Languages – STR DEX CON INT WIS CHA -3 +2 +0 -4 -1 -2 Actions Blood Drain. Melee Weapon Attack: +4 to hit, reach 5 …
CR 1/8 Large Beast Armor Class 10 Hit Points 10 Speed 50 ft. Perception 9 Stealth 10 Senses– Languages – STR DEX CON INT WIS CHA +2 +0 +2 -4 -1 -3 Camel Resilience. The camel is resistant to exhaustion, and it requires only half the amount of water that …