Magic items of Uncommon rarity.
Wondrous Item, Uncommon, 3,000 gp While holding this fan, you can use an action to cast the gust of wind spell (save DC 13) from it. Once used, the fan shouldn’t be used again until the next dawn. Each time it is used again before then, it has a cumulative …
Wondrous Item, Uncommon, 4,000 gp This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals a small, fuzzy object. The bag weighs 1/2 pound. You can use an action to pull the fuzzy object from the bag and throw it up to …
Wondrous Item, Uncommon, 650 gp This gem contains a mote of elemental energy. When you use an action to break the gem, an elemental is summoned as if you had cast the conjure elemental spell, and the gem’s magic is lost. The type of gem determines the elemental summoned by …
Wondrous Item, Uncommon, 2,000 gp While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible if they are in the lantern’s bright light. You can …
Ring, Uncommon, 8,000 gp(Requires Attunement) While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause …
Wondrous Item, Uncommon, 8,000 gp(Requires Attunement) While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from …
Wondrous Item, Uncommon, 1,000 gp While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on DEX (Stealth) checks that rely on moving silently.
Wondrous Item, Uncommon, 1,500 gp These crystal lenses fit over the eyes. They have 3 charges and regain all expended charges daily at dawn. While wearing them, you can expend 1 charge as an action to cast the charm spell (save DC 13) on a Humanoid within 30 feet of …
Wondrous Item, Uncommon, 31,000 gp(Requires Attunement) This medallion has 3 charges. While wearing it, you can use an action and expend 1 charge to cast the detect thoughts spell (save DC 13) from it. The medallion regains 1d3 expended charges daily at dawn.
Ring, Uncommon, 1,000 gp While wearing this ring, your swimming speed is 40 feet.