Transmutation spells and rituals, as well as related content.
5th-Circle Primordial Ritual (Transmutation) Casting Time: 1 hour Range: Touch Components: V, S, M (rare oils and unguents worth at least 1,000 gp, which the spell consumes) Duration: Instantaneous You touch a dead Humanoid or a piece of a dead Humanoid. Provided that the creature has been dead no longer …
1st-Circle Primordial (Transmutation) Casting Time: 1 action Range: 30 feet Components: V, S, M (a drop of water if creating water or a few grains of sand if destroying it) Duration: Instantaneous When you cast this spell, choose which of the following effects to create. Create Water. You create up …
1st-Circle Primordial (Transmutation) Casting Time: 1 action Range: Touch Components: V, S, M (a handful of berries) Duration: Instantaneous You transform up to ten berries in your hand, infusing them with magic for up to 24 hours. A creature can use its action to eat one berry. Eating a berry …
9th-Circle Primordial (Transmutation) Casting Time: 1 action Range: Self Components: V, S, M (a jade circlet worth at least 1,500 gp, which you must place on your head before you cast the spell) Duration: Concentration, up to 1 hour You assume the form of a different creature for the duration. …
4th-Circle Primordial Ritual (Transmutation) Casting Time: 10 minutes Range: Self Components: V, S, M (a dried leaf, crumpled and released) Duration: Concentration, up to 10 minutes You attune your senses to the natural world so that you can detect every sound that occurs within 60 feet of you. You can …
2nd-Circle Arcane and Primordial (Transmutation) Casting Time: 1 action Range: Touch Components: V, S, M (a pinch of dried carrot or an agate) Duration: 8 hours You touch a willing creature to grant it the ability to see in nonmagical darkness. For the duration, that creature has darkvision to a …
3rd-Circle Arcane (Transmutation) Range: 30 feet Components: V, S, M (a shaving of licorice root) Duration: Concentration, up to 1 minute Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage …
Primordial Cantrip (Transmutation) Casting Time: 1 action Range: Touch Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute The wood of a club or quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead …
3rd-Circle Primordial Ritual (Transmutation) Casting Time: 10 minutes Range: 30 feet Components: V, S, M (a piece of cork) Duration: 1 hour This spell grants the ability to move across any liquid surface (water, acid, mud, snow, quicksand, or lava) as if it were harmless solid ground (creatures crossing molten …
6th-Circle Arcane and Wyrd (Transmutation) Casting Time: 1 action Components: V, S, M (a lodestone and pinch of dust) Duration: Instantaneous A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation …