Transmutation spells and rituals, as well as related content.
9th-Circle Primordial Ritual (Transmutation) Casting Time: 10 minutes Range: Touch Components: V, S, M (raw silk worth 1,000 gp, which the spell consumes) Duration: Instantaneous You touch a willing creature and transform it in one of the following four ways (the target must agree with the option you choose): You …
6th-Circle Wyrd (Transmutation) Casting Time: 1 action Range: Self Components: V, S Duration: Concentration, up to 1 minute For the spell’s duration, your eyes become an inky void imbued with dread power. One creature of your choice within 60 feet of you that you can see must succeed on a …
Arcane and Divine Cantrip (Transmutation) Range: Touch Components: V, S, M (two lodestones) Duration: Instantaneous This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. As long as …
Divine and Wyrd Cantrip (Transmutation) Casting Time: 1 action Range: 30 feet Components: V Duration: Up to 1 minute You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range: If you cast this spell multiple times, you can …
1st-Circle Divine and Primordial Ritual (Transmutation) Casting Time: 1 minute Range: 10 feet Components: V, S Duration: Instantaneous All nonmagical food and drink within a 5-foot-radius sphere centered on a point of your choice within range is purified and rendered free of poison and disease.
1st-Circle Arcane and Primordial (Transmutation) Casting Time: 1 reaction, when you or a creature within 60 feet of you falls Range: 60 feet Components: V, M (a small feather or piece of down) Duration: 1 minute Choose up to five falling creatures within range. A falling creature’s rate of descent …
6th-Circle Primordial (Transmutation) Casting Time: 1 action Range: 120 feet Components: V, S, M (an iron blade and a small bag containing a mixture of soils – clay, loam, and sand) Duration: Concentration, up to 2 hours Choose an area of terrain no larger than 40 feet on a side …
9th-Circle Arcane (Transmutation) Casting Time: 1 action Range: Self Components: V Duration: Instantaneous You briefly stop the flow of time for everyone but yourself. No time passes for other creatures while you take 1d4 + 1 turns in a row, during which you can use actions and move as normal. …
2nd-Circle Primordial (Transmutation) Casting Time: 1 action Range: Self Components: V, S Duration: Concentration, up to 1 hour You magically alter your form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you …
6th-Circle Divine (Transmutation) Casting Time: 1 action Range: 60 feet Components: V, S, M (a pinch of lime, water, and earth) Duration: Concentration, up to 1 minute You attempt to turn one creature that you can see within range into stone. If the target’s body is made of flesh, the …